This file describes the various differences between different version numbers of International Cricket. Key: [SW] Shareware version only [REG] Registered version only [REG+] Enhanced Registration version only [ALL] All versions Changes for version 1.0 too numberous to mention. v1.01 [REG,REG+] Fixed bug that meant if you loaded in a previously saved position it was not possible to save your position again. [ALL] Changed Start New Series dialog box so that selected squads are now centred and no longer have a box around them. [ALL] Changed Start New League so that squads selected no longer have a box around them. [ALL] Added new Print button to Series Summary dialog box that will print a more detailed one page summary of the series to the printer. v1.02 - Initial Shareware release [ALL] Fixed bug that was meaning when computer was bowling it would never take the new ball. Instead it would cycle through 3 bowlers. [ALL] Changed computer bowling A.I. so that it reselects its bowlers for a new days play and does not continue a spell started the previous day. [ALL] Changed computer batting A.I. so that it may select to send in a night watchman. v1.1 [ALL] Added complete detailed help file and manual (available as both a .WRI file with screenshots and as an ASCII .TXT file). [ALL] Fixed bug in Most Points in Test record where fielding points were not being counted. [ALL] Fixed bug that allowed you to declare if you were forced to follow on despite the fact you were behind on runs. [ALL] Changed scoreboard during an innings so that instead of the batsman changing sides when they changed ends one is now dislayed white and the other yellow. Also added a white/yellow box around icons so that you can see which batsman scores runs, gave a chance, etc. [ALL] Fixed bug in wicket keeping records that meant records were being missed and also strange records were being recorded. [ALL] Changed sort for league so that when two squads have the same number of points it now checks R/W difference. Previously it just checked number of Tests and the squad playing the fewer tests would be placed higher. This meant that at the end of the league if squads had the same number of points position was decided upon what squad number was selected when the league was setup.